In Concept, your goal is to guess words through the association of icons. A team of two players – neighbors at the table – choose a word or phrase that the other players need to guess. Acting together, this team places pieces on the available icons on the game board.
To get others to guess "milk", for example, the team might place the question mark icon (which signifies the main concept) on the liquid icon, then cubes of this color on the icons for "food/drink" and "white". For a more complicated concept, such as "Leonardo DiCaprio", the team can use the main concept and its matching cubes to clue players into the hidden phrase being an actor or director, while then using sub-concept icons and their matching cubes to gives clues to particular movies in which DiCaprio starred, such as Titanic or Inception.
Kind of like Pictionary but no one has to draw. Always fun, always funny. We ignore the points tokens and the separate sections on the cards and play Cards Against Humanity rules: whoever guesses the Concept gets the card. Most cards wins.
- Using a game board covered in icons, players attempt to silently convey concepts such as 'dinosaur', 'Eiffel Tower' or 'Sigmund Freud'
- Points go to the player who guesses the concept correctly, but in this flexible and fast-paced party game, the points are less important than enjoying the art of communication
- Three difficulty levels allow everyone to have fun playing
- 4 to 12 players, age 10+
- 40+ minute play time